小狐狸的天空谷
Controls
← → or A D — move
Space / ↑ / W — jump (hold to jump higher, tap for a short hop)
Esc or P — pause R — restart M — mute
About
Rebuilt in September 2026. One level, 35 coins, 2 checkpoints.
The movement was tuned over several passes: falling is 1.35× faster than rising, you keep 0.1s of coyote time after
leaving a ledge, and a jump pressed just before landing is remembered. Jump height follows how long you hold the
button — tap for a short hop, hold for a full jump.
Every jump in the level was verified with real physics simulation, and all 35 coins are reachable — no coin you can't
get, no gap you can't clear.
Tell me what you think — too hard, too easy, want a second level?
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | 1122334433 |
| Genre | Adventure, Puzzle, Role Playing |
| Tags | 2D, Cute, Indie, Pixel Art, Tabletop |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





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